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Experiences in virtual reality can be powerful and immersive. This session provides a foundation for building great VR video based apps using Unity, a game engine for 3D rendering, and Exoplayer, an open source playback library for Android. We’ll review the recommended architecture for Daydream apps and scene designs for multiple videos, as well as 360 degree and 2D playback. We'll also explore how to work with Android libraries in Unity.
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