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Wearable computing is here, and it offers a whole new set of challenges and opportunities for designers. Vastly different rules apply compared to phones and tablets. This video looks at what's unique about designing for wearable devices:
- UI principles of Android Wear
- The shift from app launching to contextual triggering
- Designing touch and voice UIs for small screens
- A look at common components and the Android Wear Design style guide
Presented by Emmet Connolly, Designer on Android Wear
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